Two levels of composite and return into FLUX
The prepared person is first pasted into the scene by mask. A separate inpaint/detail branch can then process mask components, after which selector 459 chooses the PPL result for the main pipeline.
Two routes converge at selector 459
Cut 449 → Paste 429
ColorMatch 477 and mask 430 converge in Cut By Mask 449. Paste By Mask 429 inserts the cutout into reference / main image 779 with placement mask 451 and keep_ratio_fit mode. Its output is node 672.
| Node | Operation | Key input / output |
|---|---|---|
| 449 | Cut By Mask | 477 + 430 → cutout |
| 429 | Paste By Mask | 451 + 449 + 779 → 672 |
| 480 | Image Comparer MASK / PPL | 451 vs selected PPL output 459 |
Mask components are processed independently
Mask components 499/502 create regions for cut 503/504. Inpaint conditioning 494, sampler 495 and decode 496 generate a processed fragment. Combine Masks 510 and Paste By Mask 509 return it to the scene.
| Subchain | Nodes | Result |
|---|---|---|
| Region split | 499 → 502 | Independent mask regions |
| Cut | 503 / 504 | Person crop + local scene region |
| Inpaint | 494 → 495 → 496 | Processed latent / image |
| Return paste | 510 → 509 | Fragment returned to the main image |
Where PPL becomes part of the shared scene again
Selector 459 chooses the PPL composite and sends it to easy imageDetailTransfer 573. Blend comes from control 720 = 0.09; local widget 573 stores 1. VAEEncode 67 then starts the shared FLUX stage 57 → 53.
Route reaches final
459 → 573 → 67 → 57 → 53 → active LQ save 730. The optional HQ chain exists but is stored in bypass.
Direct LQ evidence point
Decode 53 is saved by node 730 before later overlay/output steps.
Visual survival
If the HQ / overlay chain is enabled, later processing may alter people; in the current saved state that chain is bypassed.